Metal Slug (Metaru Suraggu) is a run and gun video game for the
Neo-Geo console/arcade platform developed by Nazca Corporation and
published by SNK. It was originally released in 1996 for the MVS arcade
platform. The game is widely known for its sense of humor, fluid
hand-drawn animation, and fast paced two-player action. It is the first
title in the Metal Slug series.
Story
The evil General Morden and his rebel army has launched a coup d'état on
the world's governments, and all attempts by the Regular Army to stop
his growing power fail. His most recent attack has given him access to a
new form of all-terrain combat tank dubbed "Metal Slug". In a last
effort to stop Morden, the Regular Army send Marco Rossi and Tarma
Roving of the Peregrine Falcon Squad to locate and eliminate Morden's
powerbase, as well as reclaim or destroy any Metal Slugs they can find
so as to keep the technology out of Morden's hands.
Game Play
The player (1 is Marco and 2 is Tarma) has to constantly shoot at a
continual stream of enemies in order to reach the end of a level. At the
end of each level, the player confronts a boss who is often
considerably larger than regular enemies and takes many shots to defeat.
On the way through the level, the player finds weapons upgrades
and "Metal Slug" tanks, known as the SV-001 (Super Vehicle), that can
be used not only as weapons but also as added defense. The protagonists
can perform melee attacks by using a knife and/or kicking. The player
does not die for simply coming into contact with most enemies.
Correspondingly, many of the enemy troops have melee attacks. Much of
the game's scenery is destructible. Sometimes this reveals extra items
or powerups, most of the time it simply results in collateral damage.
During the course of a level, the player encounters prisoners of war. If
they are freed, the player can receive bonuses in the form of random
items or weapons. The player receives a score bonus for freeing POWs at
the end of the level; at this point the game shows the name and rank for
each of the prisoners freed. If the player dies before the end of the
level, the tally of freed POWs is restarted. There are a total of six
levels, with themes ranging from forests, garrisoned cities, snowy
mountain valleys, canyons, and military bases.
Enemies
The vast majority of enemies encountered in Metal Slug are enemy
soldiers, who are given weaponry that fits their specific role. There
also a host of mechanized enemies: tanks, mobile artillery, aircraft,
armored personnel carriers and technicals. Much of the game's humor
comes from how the enemies portray themselves. The player encounters
them at many times of leisure: sunbathing, roasting food over a fire, or
just conversing among themselves. They will also scream loudly if they
see the player, while doing these things.
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