Torchlight II is an action role-playing game developed by Runic
Games, released on September 20, 2012. It is the sequel to Runic's 2009
ARPG, Torchlight, and features peer-to-peer multiplayer support and
extended modding capabilities. A release for Mac OS is planned for some
time after the Windows release.
Gameplay
Like the original Torchlight, Torchlight II features randomly-generated
dungeons for the player to explore, and numerous types of monsters to
fight for experience and loot. Torchlight II maintains the same basic
gameplay as its predecessor, but features overland areas with multiple
hub towns, and a longer campaign. Other new features include time of day
cycles, weather effects, and a redesigned user interface. Players are
able to customize character appearance with choice of sex, face, hair
style and hair color. Additionally, several elements from the first game
return, such as pets (but now with expanded options and basic
customization available), fishing, and a retirement system.
Character classes
The game features four playable character classes. The Engineer
(formerly known as the Railman) is a heavy melee fighter who uses
ember-powered steampunk technology; the Outlander
is a wandering nomad who uses ranged weapons and "low magic". The
Berserker uses quick attacks and animal-themed special powers, and the
Embermage is a highly trained spell-casting class with elemental
attacks. The three classes from the original Torchlight do not return as
playable characters, and are instead presented in the game world as
NPCs.
Multiplayer
As stated in the trailer for Torchlight II, Runic games have announced
that they "heard their [the fans'] pleas" and criticism concerning the
fact that Torchlight was a lonely experience without co-op. In addition
to single-player mode, an all-new cooperative multiplayer mode has been
added, supporting both internet and LAN play. Each multiplayer game can
host up to 6 players, and loot drops separately for each player.
Optional PVP (player versus player) has been confirmed by Runic.
Plot
Years after the end of the original Torchlight, The Alchemist (playable
character in the first game) becomes corrupted by the Ember Blight
coming from the Heart of Ordrak, the evil being who had been the source
of the corruption under the town of Torchlight, and then destroys the
town. The player character takes on a quest to stop this villain, who is
using Ordrak's power to disturb the balance between the world's six
elements.
As the game progresses, the player treks across large geographical
areas, corresponding to three "acts" of the story and an epilogue. Act
I, Wake of the Alchemist, is set in the mountainous Estherian Steppes,
and Act II takes the player to a desert known as the Mana Wastes, and
Act III takes place in Grunnheim, a haunted forest that contains the
ruins of an ancient dwarven civilization. An Imperial Camp serves as the
player's town.
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